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VR as a Design Tool: A Conversation with Matt Schaefer by HIGHWAY101

Matt Schaefer is a multidisciplinary interaction designer who loves the challenge of uncovering, unraveling, and solving problems by creating solutions that live at the intersection of digital and physical. His last Quill piece inspired by the works of Alex Martin triggered near 2k new members on the fb virtual animation group two weeks ago. Merging 2D and 3D elements, this animated scene takes us somewhere between Roger Rabbit and Blade Runner in which each of the (many!) characters seem to have their own story to tell. I recently asked some questions to Matt. Please find below some excerpts from our conversation.

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AnimVR at the Forefront of Animation in VR: A Conversation with Milan Grajetzki by HIGHWAY101

There are currently two main VR applications that allow direct animation inside VR: AnimVR by NVRMIND and Quill by Facebook. These tools are designed to maximize animator’s time and efficiency, and creators are increasingly getting into it. Everyday amazing creations are posted to theVirtual Animation Facebook Group… check it out! It is an exciting time for animation in VR. I recently got to chat with Milan Grajetzki, a talented interdisciplinary designer and co-founder of NVRMIND, (the VR research lab behind AnimVR). I got to learn a bit more about what he’s been up to since animating in VR has been picking up pace within the animators community. Below are some excerpts from our conversation.

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Taking Animation in VR to the Next Level: Conversations with Mike Khoury & Jamil Mehdaoui by HIGHWAY101

Ifyou’re a virtual reality enthusiast, you might already be familiar with programs such as Tilt Brush, Quill, MasterpieceVR, Medium, etc., that allow VR aficionados to paint and/or sculpt in a three dimensional space. It’s rad!

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